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Griffonmender

64 Game Reviews

21 w/ Responses

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It's rather unclear what I'm supposed to do, or what, if any, buttons work, or if anything in particular is happening.
Except the part where I died- that was very clear.
I think this needed a lot more work before it was uploaded- it's very hard to read the screen layout and choosing flee breaks the game, making continuing impossible.

The one enemy I saw was kinda cute, being a bee in a drink hat called " Lvl 9 Katana Bear", but I honestly have no idea if I even hit it or not.(Or if the name and/or level displayed was correct.)

I would recommend making the display clearer, adding some sort of effect or sound to make "hits" more obvious, and disabling nonfunctioning buttons like "flee" until they have are useable.

Epickeenan responds:

Thank you

Works alright, but not much to do.
Can't access the minigame on mobile- once you click on a pony you can't get to move to the "minigame house".

It's fun and functioning.

Edit: Just realized the number thing in the shop that unlocks new characters are the years said character premiered on Newgrounds.

(Lost my progress somehow after nearly two days of running it, despite retaining progress previously when refreshing and when I inadvertently closed the tab.
Still had fun while it lasted.)

Feel like more color palettes could add interest, but it's a nice little generator.
(I quite like the shark and frog heads.)

Just a Jersey girl drawing things.
I'm currently working on my comic, Dreamtamers, as well as other things. ^ ^

Age 26, Female

Balloon Monkey

New Jersey

Joined on 4/14/21

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