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Griffonmender

23 Game Reviews w/ Response

All 74 Reviews

It functions, but it is incredibly monotonous.

Other than the cat sprite, the visuals are bland and without detail.
The background is blank. The mountain is blank.
The spike sort of has shading, but there's only ever one at a time, and it's the same color as the mountain.

Despite clearly being designed with mobile in mind, the game almost crashed my tablet just.
from hitting play.
It also displays very strangely, being quite tiny on the screen.

There is no actual challenge to the gameplay, unless you count struggling to focus due to the stages taking ages and the spikes moving at the slowest possible pace.

You could probably take out all of the odd levels starting with 1 out of the 500 stages, and end up with 250 stages with a better difficulty curve, but there would still be the issue of monotony.
There is only one very plain background and one very basic obstacle, and that just isn't enough content for a game that is this long.

It's a good start for 2 hours of work, but it is still very much unfinished..

ForeverGMD responds:

I wanna make a texture update…? Maybe

Is it supposed to be unbeatable?

Fish125 responds:

Yes

It works, (oddly enough the keyboard/joystick control worked far better on my tablet than the touch control setting did), but it's not great.
The sound is fine, but the game itself is lacking.

Everything is a circle, which makes telling things apart difficult- especially when the "player" circle shrinks to the same size as the rest.(doubly so if green or red is selected as the player's color.)
Why are there three colors of circle?
The red is definitely an obstacle, but it's not clear what green and yellow are supposed to be.
If they are also obstacles, why are they a different color and have no effect on my score?
If they are something else, why are they having no obvious effect on the score or the player circle?

Why does the player circle shrink?
Is it a debuff, a timer, or a compensation for the eventual build up of tiny circles?
What causes the game to end- it just seems to happen at random???
Why did I get a higher score sitting in place in the initial spawn than from actually attempting to play?
Why is single player mode called "background"?

The arrows that change the background design work, but I only found them by pure chance and the lightning backdrop appears to have been either placed improperly or the file itself was cropped wrong.

It's not a bad start, but it's not ready yet.

Fritgfs responds:

Hello there Griffonmender, thanks for your comment, we worked hard for this game to come true and every comments helps make the game more better. Single player mode is not called "background", but we put icons to help people figure out what kind of icons are. The player circle shrink because of the green dots you collect. Red dots makes your lives go down, every second you survive, you earn a second. Yellow dots will make you bigger for collecting them. The lightning backdrop is not cropped wrong or either placed improperly. We do not know why the game itself is lacking, but we will try our best to get it better. We might think about making from dots to tiny squares to make it easier to see which one you are. This game is all about circles (mainly the 1-Eyed Ball though), we only have three colors of circles because that's what we can think about, but we will have more to have more boosts, and more. The touch controls may not be great though, but we are preventing cheaters from cheating the game. If you want to share your highest score with us, then comment down.

Game is a bit uncooperative.
It takes multiple taps for answers to register.
The instructions also remain open if play is hit, and end up obscuring text and preventing you from answering until closed, which wasted time.

pcx061 responds:

Thanks so much for the feedback!
All the bugs should be fixed!

Really interesting and good graphics.
There seems to be a slight glitch where all of my items refused to go over 20 anymore, but fix that and it's basically perfect.

ErikSwahn responds:

Thanks alot! Will patch soon.

Enjoying the game, even if I have to go back for a few missing days next year.

Is the angel card in the packs or do I have to fight something?

BrandyBuizel responds:

very rare in packs! But there is a spot in the world you can collect it, guaranteed

Good concept, but it's too easy to get stuck on a wall and die.
Some of the coins I went over did not collect properly.
Nice selection of music tracks.

Toyrim responds:

Thanks for the review! I've just noticed that the update where the bugs are fixed was not published for some reason, i'm very sorry for this! The game is now updated.

No idea how the turning star puzzle works, but the story intrigues and the monster is serviceable.

ArcheonMedia responds:

Thanks for your review and glad you enjoyed it. I'll post a walkthrough soon.

Works alright, although my browser seems to have difficulty recognizing the game window as the game window.
For some reason, whenever I play gdevelope games that use spacebar as jump, space ends up scrolling the webpage as well.
(A quick Google search revealed this to be a somewhat common gdevelop problem.)

It might be a good idea to make the up arrow an option for jump to prevent that.
Adding code to disable spacebar scrolling directly into the game may help as well.

MasonJacobs responds:

Thanks for the feed back. You can also use z and shift as jump keys.

Just a Jersey girl drawing things.
I'm currently working on my comic, Dreamtamers, as well as other things. ^ ^

Age 27, Female

Balloon Monkey

New Jersey

Joined on 4/14/21

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